Wednesday, October 19, 2011

IT’S THE FINAL COUNTDOWN

6 hours’ work left on my Experimental Gameplay Project title. The player can now successfully slice apart enemies, but the newly created geometry isn’t correct yet. Also fixed a crash caused by carelessly allowing the same enemy to be targeted twice. At this point I’m hoping I can add a) some sort of explosion effect, b) player lose health/game over from hitting stuff, and c) that’s about it.

I’ll upload a new screenshot when this is All Over, promise!