Am now trying to get a physical representation of the player’s ship into the game, instead of just a disembodied viewpoint! Visually it looks like a mess right now but in honesty I kind of like where this is going. I’ve also added the code to set up anchor points on the models in the game, so it’s easy to (e.g.) say that the pilot sits here, bullets come out here, and so forth.
Notes
-
mayflystudio posted this