I don’t always agree with the Errant Signal guy, but he’s dead on in this video when he talks about how DOOM is a lot closer in spirit to modern indie games than to the big-budget first-person shooters that have descended from it. Most indie games, even terrible ones, at least reflect the personality of their creators: they’re labors of love, and it shows. It’s honestly a privilege to be invited into an indie game author’s mind and see what kind of universe they’ve created for you to play in. One could say that’s not usually the case of most triple-A games these days.